Stellar Indie Venture: Stars in Shadow
The recent resurgence in 4X games have left one request out of many veterans of the genre: a 4X game that will have turn-based tactical combat that is similar to Master of Orion 2 (along with a...
View ArticleApollo4X: A Space Trading 4X Game – Early Preview
As mentioned earlier we’ve had a recent resurgence in the 4X genre with many games trying to explore their own paths. One of such titles is Apollo4X, a space 4X that doesn’t follow on the traditional...
View ArticleXCOM 2 Announced
Ok people, looks like Earth isn’t safe from the alien menace yet, so once again XCOM is called to save the day. Firaxis Games and 2K have just announced XCOM 2, the sequel to XCOM: Enemy Unknown,...
View ArticleMaster of Orion: Conquer the Stars Announced
Well, it only took them two years. Roughly two years after acquiring the Master of Orion rights from Atari bankruptcy filling, Wargaming.net announces Master of Orion: Conquer the Stars, a...
View ArticleStars Beyond Reach – Interview with Arcen Games
Arcen Games latest title still in production, Stars Beyond Reach, is nearing release. We decided to ask Chris Park, the lead developer, a few questions to get a better grasp of the game. Stars Beyond...
View ArticleProject Space Sector Dev Diary #1: Starmap and Exploration
Hi everyone! Today we kick off a series of dev diaries for Project Space Sector, which we intend to be releasing in a 2-week or monthly fashion. In case you missed the announcement, Space Sector is...
View ArticleProject Space Sector Dev Diary #2: Ship Design
Hi everyone! This week we propose to discuss our Ship Design solution for Project Space Sector! :) In case you missed the announcement, Space Sector is developing a turn-based space 4X strategy game,...
View ArticleProject Space Sector Dev Diary #3: Research
Hi everyone! After a short break during the holidays we’re back on to releasing more dev diaries for Project Space Sector! This time we propose to discuss Research. In case you missed the announcement,...
View ArticleProject Space Sector Dev Diary #4: Space Combat
Hi everyone, this week we propose to discuss our solution for the space combat! The space combat design is heavily inspired by the space combat system of Master of Orion 2 with some novelties related...
View ArticleProject Space Sector: State of the Game and Call for VIPs
Project Space Sector. A spiritual successor to Master of Orion 2. We're on a quest to make a great turn-based space 4X game that captures the feeling of Master of Orion 2 and still manage to offer...
View ArticleProject Space Sector Dev Diary #5: Leaders
Hi everyone! In this new dev diary, we propose to discuss Leaders in Project Space Sector. In our view, Leaders were one of the key ingredients that made Master of Orion 2 great and stand out from...
View ArticleInterstellar Space: Genesis (Formerly Project Space Sector) Pre-Orders Soon
Hello everyone! Today we're happy to announce the new and definite name for the Project Space Sector working title. The new name is Interstellar Space: Genesis. The "Interstellar Space" part is...
View ArticleInterstellar Space: Genesis Pre-orders with Instant Access Start!
Hello everyone! Today, we're thrilled to announce that pre-orders with instant access for Interstellar Space: Genesis are now open! You can now grab a copy and see for yourself what we've been cooking...
View ArticleInterstellar Space: Genesis – Dev Diary #6: Ground Combat and Bombardment
Hey everyone, it's a been a while since we post a dev diary. The last one was on May of this year, for Leaders. Since then, pre-orders have opened with Pre-Alpha 7, we did lots of gameplay and balance...
View ArticleInterstellar Space: Genesis – Dev Diary #7: Progress Update on Pre-Alpha 10
Hello everyone, we've been hard at work at bringing new features and improving the game in significant ways. Pre-Alpha 10 is in progress, and with it a lot of new shiny things will be brought to the...
View ArticleInterstellar Space: Genesis – Dev Diary #8: Pre-Alpha 10 Features Preview
Hey everyone! We’re happy to report that Pre-Alpha 10 is almost finished, with only further internal testing to be done before we make it available for everyone who pre-ordered. Since this new build is...
View ArticleInterstellar Space: Genesis – Pre-Alpha 10 Released!
Hey everyone! We're proud to announce that Interstellar Space: Genesis Pre-Alpha 10 is released! Here’s the trailer. To get the update you can re-download from the same link you got from Humble Bundle...
View ArticleInterstellar Space: Genesis – Dev Diary #9: Progress Update on Pre-Alpha 11
Hello everyone, development work has been very intense over the past month and we thought it was time to make a break and create this update to let you guys know about the progress made and what is...
View ArticleInterstellar Space: Genesis – News Digest
This is a compilation of the latest news on Interstellar Space: Genesis, the new turn-based space 4X strategy game currently being developed by SpaceSector.com and Praxis Games. Here's what's been...
View ArticleInterstellar Space: Genesis – Alpha Released!
Hello everyone, We're finally in Alpha! Interstellar Space: Genesis is now (virtually) feature complete. It's been more than five years working on ISG. We came a very long way since we first announced...
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